RealityCapture Subscription (Miet-Lizenz) - Benutzerlizenz - 12 Monate

RealityCapture ist eine photogrammetrie-Software für Windows, mit der Sie ultra-realistische 3D-Modelle aus einer Reihe von Bildern und/oder Laserscans erstellen können.
epic-games-reality-capture-icon
Preis:
1.375,00 €

inkl. MwSt.

  • Win
  • engl.
  • Lieferzeit 1 - 3 Tage / Lieferung per E-Mail
    • 34759
    RC-SUB
Create ultra-realistic 3D models from sets of images and/or laser scans with this powerful... mehr
Create ultra-realistic 3D models from sets of images and/or laser scans with this powerful photogrammetry solution. Ideal for virtual reality scenes, textured 3D meshes, orthographic projections, georeferenced maps, and much more - fast and automatic.
 

Features

  • Import Photos/Video    
  • Import Laser Scans    
  • Merging photos with laser scans    
  • Triangular watertight meshes    
  • Importing of custom meshes and UV maps    
  • Coloring/Texturing    
  • Normal and Displacement Maps    
  • Re-projecting textures from high poly to low poly model    
  • Control points and geo-referencing    
  • Automatic markers detection    
  • Ortho-projections/Mapping    
  • Generation of DSM/DTM    
  • Distance, Area and Volume Measurements    
  • Command Line Interface
 
 
 
 
 
Lizenz für Einzelpersonen und Unternehmen mit einem Bruttojahresumsatz von über 1 Million USD. mehr

Nutzungsbedingungen

Lizenz für Einzelpersonen und Unternehmen mit einem Bruttojahresumsatz von über 1 Million USD.

Windows

  • 64-bit machine with at least 8GB of RAM
  • 64-bit Microsoft Windows version 7 / 8 / 8.1 / 10 / 11 or Windows Server version 2008+
  • NVIDIA graphics card at least 1GB VRAM and CUDA 3.0+ capabilities (recommended 6.1+)
  • CUDA Toolkit 10.2, minimal driver version 441.22.

We recommend using a machine with at least 4 CPU cores, 16GB of RAM and 1024 CUDA cores. To leverage the latest RC 1.3 improvements in model creation and texturing we recommend using fast NVMe solid state drives and NVIDIA graphics cards with CUDA 6.1. If you do not have the NVIDIA card, you will be still able to run the application and register images, but you will not be able to create a textured mesh.

The CPU is required to support SSE4.2 (Streaming SIMD Extensions 4.2) or higher.
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