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    <name>Softwarebox</name>
</author>
<title>&#x50;&#x6C;&#x75;&#x67;&#x2D;&#x69;&#x6E;&#x73;</title>
<id>&#x73;&#x68;&#x6F;&#x70;&#x77;&#x61;&#x72;&#x65;&#x2E;&#x70;&#x68;&#x70;&#x3F;&#x73;&#x56;&#x69;&#x65;&#x77;&#x70;&#x6F;&#x72;&#x74;&#x3D;&#x63;&#x61;&#x74;&#x26;&#x73;&#x43;&#x61;&#x74;&#x65;&#x67;&#x6F;&#x72;&#x79;&#x3D;&#x31;&#x38;&#x30;&#x30;&#x26;&#x73;&#x52;&#x73;&#x73;&#x3D;&#x31;</id>
<updated>2026-03-07T09:17:49+01:00</updated>
    
        <entry>
            <title type="text">Element 3D V2 for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/element-3d-v2-vollversion-for-after-effects</id>
            <link href="https://www.softwarebox.de/element-3d-v2-vollversion-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Element 3D ist ein neues Plug-In für Adobe After Effects um 3D Objekte und Texturen in Echtzeit zu rendern. Element 3D kann OBJ oder C4D Dateien importieren und Änderungen an Materialien oder Licht werden sofort gerendert.
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            </summary>
            <content type="html">
            <![CDATA[
                Element 3D verwendet ein spezielles Partikelsystem welches 3D Objekte und nahezu jede Form bringen kann. Weiterhin gibt es einige Werkzeuge zur Animation von Effekten und um 3D Texte zu erstellen. Neu in Version 2.0 Shadows and Improved Ambient Occlusion Dynamic Reflection Maps 3D Noise and Deform tools: Bend, Twist and Taper Aux Animations for controlling animation inside AE Per-Material Transfer Modes Per-Material Wireframe Subsurface Scattering Materials New Bevel tool for beveling edges Neu in Version 1.6 World Position Output &amp; 3D Occlusion: Place 3D Particles &amp; Layers behind or between 3D objects 3D Position Utility: Generate 3D Null for any 3D surface Planar &amp; Polygon Mapping: Map textures along xyz surface of 3D models Elevation Fog with world position pass New Shape Order: Animation engine by particle order File relinking system with missing file report Create 3D Null for each group Particle render sorting Unique parameter names for expression linking Sub-sample post FX option many bug fixes Neu in Version 1.5: Animated OBJ Sequences Draft Rendering Mode Custom Anchor Point Control Ambient Occlusion per material Real Time Glow with Chromatic Diffraction Unterstützte 3D Formate: OBJ files C4D Files ab R12 (ohne Animation) Keine Polygon Beschränkung! C4D Dateiformat Unterstützung: Es wird CINEMA 4D R12 oder neuer für den Import in Element 3D benötigt. Texturen Element 3D unterstützt UV-Texturierung. Es ist daher leicht Texturen zu importieren und zu bearbeiten. 3D Objekte als Partikel: Array Features: Element 3D verwendet ein einzigartiges Partikelsystem, womit 3D Objekte in nahezu jede beliebige Form gebracht werden können. 3D Formen: Sphere, Ring, Plane, Box 3D Grid shape (XYZ) Position on OBJ vertex points AE Layer Alpha Channel 3D Objekt Dispersion Element 3D erkennt automatisch mehrere Teile eines einzigen 3D Objekts so dass diese präzise animiert werden können. Leistungsstarke Material Erstellung Erstellen und Speichern von Presets Import von Texturen, Bearbeiten der Optionen und anschließendes Speichern der benutzerdefinierten Einstellungen für zukünftige Projekte. Material Optionen: Diffuse Specular Reflection &amp; Refraction (non-raytraced) Normal Bump Illumination &amp; More! Animation mit Präzision Zeitverzögerungseffekte Verzögern von einigen Parametern für einzigartige kreative Kontrolle Advanced Open GL Renderer Features: Verwenden von After Effects Beleuchtung Reflexionen (non-raytraced) 3D Motion Blur Tiefenschärfe (Depth of Field) Matte Shading Material RT Ambient Occlusion (SSAO) Wireframe Rendering 3D Fog Falloff Arbeiten Sie mit compositing Geschwindigkeit! Sehen Sie das Ergebnis Ihrer erstellten Szene mit praktisch keiner Unterbrechnung, selbst mit einer mittelmäßigen GPU. Instant Render Passes Output Anything Isolate specific attributes like ILLUMINATION so you can add a target glow. Multi-Pass Mixer Control the intensity of each attribute while you work without slowing down. Too much reflectivity? Just turn it down! Render Channels Z-Pass, Wireframe, Illumination, Specular Normals, Reflection &amp; more! Erstaunlicher 3D Text! Bevel Features: Extrude Text &amp; Mask Shapes Real Textures Built-in Bevel Presets Animate Individual Pieces Multiple Bevels per Object Environment Maps Features: 10 Reflection maps Create Seamless Spherical BG Use for Reflection/Refraction Use Animated Reflection Maps
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Heat Distortion for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/heat-distortion-for-after-effects</id>
            <link href="https://www.softwarebox.de/heat-distortion-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Das Heat Distortion PlugIn simuliert realistische Hitzewellen und Verformungen. Das PlugIn ist u.a. auch im Video Copilot Flight Kit, Sky Pack, Aerial 3D und Jet Pack Bundle enthalten.
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            </summary>
            <content type="html">
            <![CDATA[
                WHAT IS HEAT DISTORTION: Heat Distortion is a plug-in that simulates realistic heat waves and distortion. Features advanced Noise options, wind and more! PLUG-IN FEATURES: Realistic Heat Noise Image Distortion Heat Haze Advanced Noise Control Wind Plug-in License: The product may be installed on 1 workstation and 1 personal system such as a laptop or home computer. This applies only if the systems are used by the same person and not multiple users.
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Optical Flares Bundle for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/optical-flares-bundle-for-after-effects</id>
            <link href="https://www.softwarebox.de/optical-flares-bundle-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Optical Flares Bundle besteht aus den Produkten Optical Flares Plug-In und Pro Presets 1 und bietet Ihnen einen attraktiven Preisvorteil gegenüber dem Einzelkauf.
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            </summary>
            <content type="html">
            <![CDATA[
                Optical Flares is a plug-in for designing and animating realistic lens flares in After Effects. Features: 3D Lens Flares with AE Lights Intuitive Design Interface Live Visual Preset Library Real Texture Support Dynamic Triggering Animations Chromatic Aberration Up to 32 bpc color support Great For: 3D Animation, Motion Graphics, Commercials, Music Videos, Graphic Transitions, Compositing, Special Effects and Combine with Particle Effects. Optical Flares Uses: Add final touches to Motion Graphics, simulate Concert or Stadium Lighting, fake Volumetric Lighting, help Blend 3D Animations, build a virtual Light Array for Music Videos, add Realism to your Virtual Sets, add Flares to Live Action Footage, simulate Visible, atmosphere with Lighting, simulate Bright Lights in your scene, draw focus to a product or graphic and accentuate Highlights or contours. Interface Features: 12 unique Lens Objects 50 custom Lens Objects Large Pop-Out Preview window Rename, &amp; Rearrange Objects Show BG in Preview Window Integrated Copy &amp; Paste Duplicate Objects &amp; Undo/Redo Preset Browser: 60 Built-in Presets (included) Real Lens Inspired Presets Share &amp; Swap Presets Save All Settings in One Place Save &amp; Reuse Individual Objects Expand and Build New Presets Advanced Features: 3D LENS FLARES Optical Flares will automatically calculate size and intensity based on your 3D Lights. Generate lens flares from AE 3D lights Works with lights exported from your 3D applications Create multiple flares with 1 instance of Optical Flares Choose to render Flares for specific lights only Real Textures Add realism with lens artifacts from actual photographic elements to create the most genuine lens flares ever seen! Over 25 built-in textures to choose from Use custom layers from your project in a flare Auto-rotate textures towards light for realistic movement Custom layers can be still or animated Dynamic Triggering Static lens objects come to life with dynamic triggering to create natural animations without keyframes! Recreate organic animation with several trigger types Create a flash of light as your flare exits the frame Iris elements change size as they drift away Trigger area can be previewed for precise animations Key Features: On-Lens Simulations: Simulate dust &amp; scratches on your lens that becomes visible by the light source. Includes 12 HD lens textures or use your own. 3D Occlusion: Obscure Layers by alpha or luminance to simulate the light source going behind objects in the foreground. Works with 2D &amp; 3D layers! Luminance Tracking: Generate a lens flare from bright spots in your video such as a particle system or matte layer. Control resolution and threshold. Mask Positioning: Animate lens flares along the contour of complex shapes with ease. Great for detailed shapes that would require extra key framing. Auto-Shimmering: Add smooth flowing shimmer to elements with self-propelling animation. Simply set the amount and speed of the animation. No Keyframes! Chromatic Aberration: Simulate realistic color bleeding around the outside of the lens. This effect also helps make the lens flares look more organic &amp; natural. Light Flickering: Make lights appear more energetic with random light flickering featuring a unique seed for each light source. Choose from smooth or Twitchy. 32 Bit &amp; GPU Ready: Optical Flares renders up to 32 bpc offering high color fidelty as well as enhanced speed with Graphics card acceleration. Flexible Core Objects: Build stunning lens flares with the use of 12 powerful core objects. These elements offer unmatched flexibility with detailed control setttings. Precise Translating: Control the postion of each object with distance, offset and custom translation. These features are essentials to building anamorphic elements.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Optical Flares for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/optical-flares-for-after-effects</id>
            <link href="https://www.softwarebox.de/optical-flares-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Optical Flares is a plug-in for designing and animating realistic lens flares in After Effects.
                            ]]>
            </summary>
            <content type="html">
            <![CDATA[
                Use Optical Flares for add final touches to Motion Graphics, simulate Concert or Stadium Lighting, fake Volumetric Lighting, help Blend 3D Animations, build a virtual Light Array for Music Videos, add Realism to your Virtual Sets, add Flares to Live Action Footage, simulate Visible Atmosphere with Lighting, simulate Bright Lights in your scene, draw focus to a product or graphic and accentuate Highlights or contours. Features: 3D Lens Flares with AE Lights Intuitive Design Interface Live Visual Preset Library Real Texture Support Dynamic Triggering Animations Chromatic Aberration Up to 32 bpc color support Great For: 3D Animation Motion Graphics Commercials Music Videos Graphic Transitions Compositing Special Effects Combine with Particle Effects Interface Features: 12 unique Lens Objects 50 custom Lens Objects Large Pop-Out Preview window Rename, &amp; Rearrange Objects Show BG in Preview Window Integrated Copy &amp; Paste Duplicate Objects &amp; Undo/Redo Preset Browser: 60 Built-in Presets (included) Real Lens Inspired Presets Share &amp; Swap Presets Save All Settings in One Place Save &amp; Reuse Individual Objects Expand and Build New Presets ADVANCED FEATURES 3D Lens Flares: Optical Flares will automatically calculate size and intensity based on your 3D Lights. Generate lens flares from AE 3D lights Works with lights exported from your 3D applications Create multiple flares with 1 instance of Optical Flares Choose to render Flares for specific lights only Real Textures: Add realism with lens artifacts from actual photographic elements to create the most genuine lens flares ever seen. Over 25 built-in textures to choose from Use custom layers from your project in a flare Auto-rotate textures towards light for realistic movement Custom layers can be still or animated Dynamic Triggering: Static lens objects come to life with dynamic triggering to create natural animations without keyframes! Recreate organic animation with several trigger types Create a flash of light as your flare exits the frame Iris elements change size as they drift away Trigger area can be previewed for precise animations KEY FEATURES On-Lens Simulations: Simulate dust &amp; scratches on your lens that becomes visible by the light source. Includes 12 HD lens textures or use your own. 3D Occlusion: Obscure layers by alpha or luminance to simulate the light source going behind objects in the foreground. Works with 2D &amp; 3D layers! Luminance Tracking: Generate a lens flare from bright spots in your video such as a particle system or matte layer. Control resolution and threshold. Mask Positioning: Animate lens flares along the contour of complex shapes with ease. Great for detailed shapes that would require extra key framing. Auto-Shimmering: Add smooth flowing shimmer to elements with self-propelling animation. Simply set the amount and speed of the animation. No Keyframes! Chromatic Aberration: Simulate realistic color bleeding around the outside of the lens. This effect also helps make the lens flares look more organic &amp; natural. Light Flickering: Make lights appear more energetic with random light flickering featuring a unique seed for each light source. Choose from smooth or Twitchy. 32 Bit &amp; GPU Ready: Optical Flares renders up to 32 bpc offering high color fidelity as well as enhanced speed with Graphics card acceleration. Flexible Core Objects: Build stunning lens flares with the use of 12 powerful core objects. These elements offer unmatched flexibility with detailed control settings. Precise Translating: Control the position of each object with distance, offset and custom translation. These features are essentials to building anamorphic elements. CREATIVE PRESETS Visual Preset Browser: Load Presets with 1-click and try out many looks for your project. You can add to or remove elements to get the perfect look. Experimentation is encouraged! Optical Flares is designed to provide instant visual feedback when editing a lens flare and when loading presets. You can even combine multiple presets to create the ultimate Lens Flare that would be so bright that it would have a lens flare too! Organize and Manage: Make as many lens flare presets as you want and easily save and organize them into subfolders for quick retrieval.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Pro Flares Bundle for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/pro-flares-bundle-for-after-effects</id>
            <link href="https://www.softwarebox.de/pro-flares-bundle-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Pro Flares Bundle enthält das Optical Flares PlugIn, Pro Presets 1 und Pro Presets 2.
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            </summary>
            <content type="html">
            <![CDATA[
                Optical Flares is a plug-in for designing and animating realistic lens flares in After Effects. Use Optical Flares for add final touches to Motion Graphics, simulate Concert or Stadium Lighting, fake Volumetric Lighting, help Blend 3D Animations, build a virtual Light Array for Music Videos, add Realism to your Virtual Sets, add Flares to Live Action Footage, simulate Visible Atmosphere with Lighting, simulate Bright Lights in your scene, draw focus to a product or graphic and accentuate Highlights or contours. Features: 3D Lens Flares with AE Lights Intuitive Design Interface Live Visual Preset Library Real Texture Support Dynamic Triggering Animations Chromatic Aberration Up to 32 bpc color support Great For: 3D Animation Motion Graphics Commercials Music Videos Graphic Transitions Compositing Special Effects Combine with Particle Effects Interface Features: 12 unique Lens Objects 50 custom Lens Objects Large Pop-Out Preview window Rename, &amp; Rearrange Objects Show BG in Preview Window Integrated Copy &amp; Paste Duplicate Objects &amp; Undo/Redo Preset Browser: 60 Built-in Presets (included) Real Lens Inspired Presets Share &amp; Swap Presets Save All Settings in One Place Save &amp; Reuse Individual Objects Expand and Build New Presets ADVANCED FEATURES 3D Lens Flares: Optical Flares will automatically calculate size and intensity based on your 3D Lights. Generate lens flares from AE 3D lights Works with lights exported from your 3D applications Create multiple flares with 1 instance of Optical Flares Choose to render Flares for specific lights only Real Textures: Add realism with lens artifacts from actual photographic elements to create the most genuine lens flares ever seen. Over 25 built-in textures to choose from Use custom layers from your project in a flare Auto-rotate textures towards light for realistic movement Custom layers can be still or animated Dynamic Triggering: Static lens objects come to life with dynamic triggering to create natural animations without keyframes! Recreate organic animation with several trigger types Create a flash of light as your flare exits the frame Iris elements change size as they drift away Trigger area can be previewed for precise animations KEY FEATURES On-Lens Simulations: Simulate dust &amp; scratches on your lens that becomes visible by the light source. Includes 12 HD lens textures or use your own. 3D Occlusion: Obscure layers by alpha or luminance to simulate the light source going behind objects in the foreground. Works with 2D &amp; 3D layers! Luminance Tracking: Generate a lens flare from bright spots in your video such as a particle system or matte layer. Control resolution and threshold. Mask Positioning: Animate lens flares along the contour of complex shapes with ease. Great for detailed shapes that would require extra key framing. Auto-Shimmering: Add smooth flowing shimmer to elements with self-propelling animation. Simply set the amount and speed of the animation. No Keyframes! Chromatic Aberration: Simulate realistic color bleeding around the outside of the lens. This effect also helps make the lens flares look more organic &amp; natural. Light Flickering: Make lights appear more energetic with random light flickering featuring a unique seed for each light source. Choose from smooth or Twitchy. 32 Bit &amp; GPU Ready: Optical Flares renders up to 32 bpc offering high color fidelity as well as enhanced speed with Graphics card acceleration. Flexible Core Objects: Build stunning lens flares with the use of 12 powerful core objects. These elements offer unmatched flexibility with detailed control settings. Precise Translating: Control the position of each object with distance, offset and custom translation. These features are essentials to building anamorphic elements. CREATIVE PRESETS Visual Preset Browser: Load Presets with 1-click and try out many looks for your project. You can add to or remove elements to get the perfect look. Experimentation is encouraged! Optical Flares is designed to provide instant visual feedback when editing a lens flare and when loading presets. You can even combine multiple presets to create the ultimate Lens Flare that would be so bright that it would have a lens flare too! Organize and Manage: Make as many lens flare presets as you want and easily save and organize them into subfolders for quick retrieval. Pro Presets These flares are made up of countless lens objects and allows you to build creative hybrid combinations with flares from your own collection. Pro Presets 2 Installs in a few seconds giving you access to a artistic array of light effects. Use Pro Presets 2 for Visual Effects for Compositing, Music Videos, Motion Graphics, Commercials and Simulate Expensive Lenses. Features: 50 All New Lens Flare Presets Realistic Anamorphic Elements Many based on real lenses 10 Template Projects 3 New Video Tutorials Signature Flares Choose from 50 unique presets or mix and match new combinations. Powerful Selection Choose from 50 unique new presets or mix and build new combinations. Real Flares To achieve natural results we carefully constructed many. Presets based on real source images and Film. Advanced Training All New Tutorials to push the limits of Optical Flares.
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Twitch for After Effects Plug-in Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/twitch-for-after-effects</id>
            <link href="https://www.softwarebox.de/twitch-for-after-effects"/>
            <summary type="html">
            <![CDATA[
                
                                    Twitch is a Plug-in for After Effects that synchronizes random operators to create stylistic video effects for motion graphics and visual effects.
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            </summary>
            <content type="html">
            <![CDATA[
                Use Twitch for Motion Graphics, Music Videos, Film Flashbacks, Transitions Frightening Effects &amp; more. 6 Built-in Operators: Blur Operator: The blur function contains some of the most advanced features including a threshold slider, transfer modes, and aspect control. Color Operator: One of the most fun and useful functions allows you to colorize your twitches as well as randomize color for exciting situations. Light Operator: Similar to an exposure function, this operator allows you to choose from adding brightness or darkness to your Twitches or even both. Scale Operator: With built in Motion Blur and random anchor selection the Scale operator will give you endless possibilities. Slide Operator: One of the most fun to use, the Slide operator has many controls over slide, motion blur, tendency and the advanced RGB Split. Time Operator: You can even randomly offset footage forward or backwards with this handy operator control.
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">RE:Match V2 Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/match-v2</id>
            <link href="https://www.softwarebox.de/match-v2"/>
            <summary type="html">
            <![CDATA[
                
                                    RE:Match takes intuitive color and texture matching to a whole new level by addressing common problems on multicam and stereo shoots.
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            </summary>
            <content type="html">
            <![CDATA[
                RE:Match is a set of plugins to match one view of video or film to another so that it looks as if it was shot with the same camera and settings. RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view. For general multicam shoots RE:Match matches, as best it can, one sequence&#039;s overall color appearance to match that of another. For stereo pairs, RE:Match can further refine the overall color match by taking into account that the two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is also able to propagate color changes into areas that are present in only one view. RE:Match can also make other details, such as reflections, specular highlights, and lens flares be consistent between the two views. RE:Match is available in two versions: RE:Match and RE:Match Pro. RE:Match provides automatic color correction for multicam shoots, or for single camera shoots consisting of multiple shots with different lighting or camera settings, and matches as best it can one sequence&#039;s overall color appearance to match that of another. RE:Match Pro adds stereo pair support. For stereo pairs, RE:Match Pro can further refine the overall color match by taking into account that the two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is also able to propagate color changes into areas that are present in only one view. RE:Match can also make other details, such as reflections, specular highlights, and lens flares be consistent between the two views. Features of RE:Match v2Color matching Set a color correction using several automatic methods. Color correct using a particular point in time of the sequence to match. Mask Shapes Perform automatic whole-image color correction based on a smaller window of pixels for each of the image sequence Crop window Perform automatic whole-image color correction based on a smaller window of pixels for each of the image sequence Footage requirements RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view. Color Correction Dissolve Dissolve color corrective matching between user-selected reference frames along the timeline. Great for shot-to-shot match. Your reference can even be a set of stills. Handles more than one cut Control the color correction for different cuts within your sequence by setting up one to four images and color match by choosing among them. This reduces the need to cut up your footage before processing. Reuse a color correction Ability to store the current color correction and use it on other sequences via cut-and-paste of the plug-in to another clip HDR Imagery Works well with over bright values and very wide dynamic ranges Auto image registration Matching for stereo pairs takes advantage of internal per-pixel registration using optical flow methods.
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">RE:Match Pro V2 Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/match-pro-v2</id>
            <link href="https://www.softwarebox.de/match-pro-v2"/>
            <summary type="html">
            <![CDATA[
                
                                    RE:Match takes intuitive color and texture matching to a whole new level by addressing common problems on multicam and stereo shoots.
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            </summary>
            <content type="html">
            <![CDATA[
                RE:Match is a set of plugins to match one view of video or film to another so that it looks as if it was shot with the same camera and settings. RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view. For general multicam shoots RE:Match matches, as best it can, one sequence&#039;s overall color appearance to match that of another. For stereo pairs, RE:Match can further refine the overall color match by taking into account that the two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is also able to propagate color changes into areas that are present in only one view. RE:Match can also make other details, such as reflections, specular highlights, and lens flares be consistent between the two views. RE:Match is available in two versions: RE:Match and RE:Match Pro. RE:Match provides automatic color correction for multicam shoots, or for single camera shoots consisting of multiple shots with different lighting or camera settings, and matches as best it can one sequence&#039;s overall color appearance to match that of another. RE:Match Pro adds stereo pair support. For stereo pairs, RE:Match Pro can further refine the overall color match by taking into account that the two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is also able to propagate color changes into areas that are present in only one view. RE:Match can also make other details, such as reflections, specular highlights, and lens flares be consistent between the two views. Features of RE:Match Pro Auto image registration Matching for stereo pairs takes advantage of internal per-pixel registration using optical flow methods. Occlusions Stereo pair matching takes into account occlusions between the two views. Frame edge differences Stereo pair matching takes into account that the two images may not have corresponding details at some of the edges of the frame. Refine within matte Stereo matching has controls for making details, such as reflections, lens flares and specular highlights match between the two views. Methods provided to remove or attenuate on-lens artifacts (such as water drops on a lens). No stereo alignment required You can use at any point of your pipeline. Because RE:Match uses internal pixel registration, stereo matching does not require image alignment prior to use. Visualization modes are provided to guide what RE:Match is doing internally.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">RE:Flex V5 Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/flex-v5</id>
            <link href="https://www.softwarebox.de/flex-v5"/>
            <summary type="html">
            <![CDATA[
                
                                    RE:Flex creates visually stunning morphs and warps with an easy-to-use interface.
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            </summary>
            <content type="html">
            <![CDATA[
                RE:Flex Features Intuitive warping and morphing RE:Flex is easy to learn because it uses the host program&#039;s own splines to direct the warping and morphing. Automatic image registration RE:Flex is the first morphing program to combine hand feature-matching with automatic image registration. No meshes! Draw on image features directly, no complicated meshes! Feature Specs Host spline support Warping is directed through the host program&#039;s splines and polylines, not through a grid of mesh points! Geometries need not be closed shapes. Interactive Interactive warping: view the warp as you drag the control shapes. Vertex matching Option to match vertices of corresponding geometries for fine control. Fine control The amount and timing of warping can be specified and animated for each spline. Variable amount of shape transition between &quot;from&quot; and &quot;to&quot; geometries can be specified per-shape. High-quality render Better quality filtering with anti-aliasing subsampling and MipMap filtering. Still-to-still morphing Set your frames on the timeline and morphing occurs by creating a set of geometry on the &quot;source&quot; image, then moving the set to corresponding places on the &quot;destination&quot; image. Automatic alignment Automatic alignment morph feature can be used alone or in conjunction with hand-specified correspondences. This feature can greatly improve morphs without having to specify all features by hand. Replace frames Also great to repair frames in your sequence.
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            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">FieldsKit V4 Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/fieldskit-v3</id>
            <link href="https://www.softwarebox.de/fieldskit-v3"/>
            <summary type="html">
            <![CDATA[
                
                                    FieldsKit provides smarter deinterlacing and better workflow options for interlaced footage.
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            </summary>
            <content type="html">
            <![CDATA[
                FieldsKit Features Superior deinterlacing FieldsKit Deinterlacer builds full frames from fields that are generally of much higher quality than the standard approaches available in most effects and video editing applications. Reinterlace FieldsKit Reinterlacer plugin allows you create interlaced material from progressive material using various techniques, including the use of motion estimation. Pulldown FieldsKit Pulldown plugin allows you to animate the pulldown phase for material that has multiple cadences in the same clip. Feature Specs Better deinterlacing Build better-looking frames by looking at surrounding areas in order to reconstruct better edges. Option to deinterlace using motion estimation. Fine tune Only perform deinterlacing where there is motion in the scene (useful for locked-off camera shots). Fields from progressive Create interlaced material from progressive material using motion estimation. Ability to interlace frames from a progressive sequences. Directional blurring Blur in the vertical direction to reduce or eliminate flickering or crawling artifacts. Post sharpen Post-sharpen to help regain some of the detail lost when creating the deinterlaced frames.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Twixtor V8 Pro Vollversion - perpetual</title>
            <id>https://www.softwarebox.de/twixtor-v7-pro</id>
            <link href="https://www.softwarebox.de/twixtor-v7-pro"/>
            <summary type="html">
            <![CDATA[
                
                                    Intelligently slow down or speed up your image sequences with visually stunning results.
                            ]]>
            </summary>
            <content type="html">
            <![CDATA[
                Twixtor raises the bar in motion estimation. Twixtor is much more accurate, tracks objects farther, and exhibits fewer artifacts when there are objects crossing in the scene. This means less tearing and stretching of objects as they cross or go out of the frame. Highlights: Twixtor enables you to speed up, slow down or frame rate convert your image sequences with visually stunning results. In order to achieve its unparalleled image quality, Twixtor synthesizes unique new frames by warping and interpolating frames of the original sequence... employing RE:Vision&#039;s proprietary tracking technology that calculates motion for each individual pixel. Features: Speed Changes Retime a sequence made possible using a single speed parameter. Frame by Frame Keyframable retiming for complete control on a frame by frame basis. Motion Blur Contains an option to add or remove motion motion blur, as appropriate. Frame Rate Conversion Frame rate conversions made easy. Retime 360 video Twixtor tracks 360 footage and retimes properly taking into account the connectedness of the edges of the sides as well as the top and bottom. Enhance Dark Imagery Option to automatically enhance dark imagery or imagery with poorly defined edges. In many cases, footage that was difficult to track becomes much more well-behaved upon retiming. Cuts Marking Support for marking material so that Twixtor does not motion-interpolate across a cut. Interlaced Processing Smart processing of interlaced material. Audio Remapping Ability to remap audio and video using AE&#039;s time remapping tools but using Twixtor &quot;under the hood&quot; GPU accelerated This product is GPU accelerated. Twixtor Pro Features Object separation Support for foreground and background separation using a specified matte. Twixtor then tracks each layer separately for improved results. This feature uses proprietary filling and tracking techniques when working on the background layer even when it is obscured by the foreground! Support for up to 3 foreground layers. RGB+A Tracking An option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material. Track Point Guidance Up to 12 user-defined points can be specified to help guide Twixtor&#039;s motion estimation. By using the tracking points you can explicitly tell Twixtor where a pixel moves from one frame to the next in order to guide Twixtor&#039;s calculation of motion vectors. You can set the position of each point at each frame by hand, but more importantly, In After Effects and combustion these points can be positioned from frame-to-frame using the host application&#039;s point-tracking features. Spline Guidance When Twixtor exhibits tracking problems, you can guide Twixtor by simply creating and animating shapes to show Twixtor where objects are actually moving. Interactive feature registration is directed by using the host program&#039;s splines. Motion Vector Import Give Twixtor motion vectors generated elsewhere (like from a 3D system) to time remap footage, including adding motion-interpolated fields to otherwise progressive material. Motion Vectors Export Ability to output the motion vectors that Twixtor generates internally. This powerful feature comes with visual debugging modes to more intuitively assess and tune the quality of the motion estimation. The motion vectors can then be used elsewhere in the pipeline.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
    
        <entry>
            <title type="text">Twixtor V8 Pro Upgrade from previous Twixtor Pro - perpetual</title>
            <id>https://www.softwarebox.de/twixtor-v7-pro-upgrade-from-previous-twixtor-pro</id>
            <link href="https://www.softwarebox.de/twixtor-v7-pro-upgrade-from-previous-twixtor-pro"/>
            <summary type="html">
            <![CDATA[
                
                                    Intelligently slow down or speed up your image sequences with visually stunning results.
                            ]]>
            </summary>
            <content type="html">
            <![CDATA[
                Twixtor raises the bar in motion estimation. Twixtor is much more accurate, tracks objects farther, and exhibits fewer artifacts when there are objects crossing in the scene. This means less tearing and stretching of objects as they cross or go out of the frame. Highlights: Twixtor enables you to speed up, slow down or frame rate convert your image sequences with visually stunning results. In order to achieve its unparalleled image quality, Twixtor synthesizes unique new frames by warping and interpolating frames of the original sequence... employing RE:Vision&#039;s proprietary tracking technology that calculates motion for each individual pixel. Features: Speed Changes Retime a sequence made possible using a single speed parameter. Frame by Frame Keyframable retiming for complete control on a frame by frame basis. Motion Blur Contains an option to add or remove motion motion blur, as appropriate. Frame Rate Conversion Frame rate conversions made easy. Retime 360 video Twixtor tracks 360 footage and retimes properly taking into account the connectedness of the edges of the sides as well as the top and bottom. Enhance Dark Imagery Option to automatically enhance dark imagery or imagery with poorly defined edges. In many cases, footage that was difficult to track becomes much more well-behaved upon retiming. Cuts Marking Support for marking material so that Twixtor does not motion-interpolate across a cut. Interlaced Processing Smart processing of interlaced material. Audio Remapping Ability to remap audio and video using AE&#039;s time remapping tools but using Twixtor &quot;under the hood&quot; GPU accelerated This product is GPU accelerated. Twixtor Pro Features Object separation Support for foreground and background separation using a specified matte. Twixtor then tracks each layer separately for improved results. This feature uses proprietary filling and tracking techniques when working on the background layer even when it is obscured by the foreground! Support for up to 3 foreground layers. RGB+A Tracking An option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material. Track Point Guidance Up to 12 user-defined points can be specified to help guide Twixtor&#039;s motion estimation. By using the tracking points you can explicitly tell Twixtor where a pixel moves from one frame to the next in order to guide Twixtor&#039;s calculation of motion vectors. You can set the position of each point at each frame by hand, but more importantly, In After Effects and combustion these points can be positioned from frame-to-frame using the host application&#039;s point-tracking features. Spline Guidance When Twixtor exhibits tracking problems, you can guide Twixtor by simply creating and animating shapes to show Twixtor where objects are actually moving. Interactive feature registration is directed by using the host program&#039;s splines. Motion Vector Import Give Twixtor motion vectors generated elsewhere (like from a 3D system) to time remap footage, including adding motion-interpolated fields to otherwise progressive material. Motion Vectors Export Ability to output the motion vectors that Twixtor generates internally. This powerful feature comes with visual debugging modes to more intuitively assess and tune the quality of the motion estimation. The motion vectors can then be used elsewhere in the pipeline.
            ]]>
            </content>
            <updated>2019-12-11T00:00:00+01:00</updated>
        </entry>
    
</feed>
