V-Ray Next for Houdini Workstation

V-Ray ist ein professioneller, hochoptimierter „State of the Art" Renderer für SideFX Houdini. V-Ray ist dabei sehr einfach und intuitiv in der Handhabung. Die Software liefert bestechende Bilder bei extrem kurzen Rechenzeiten.
V-Ray Next for Houdini Workstation

Produktart:

Laufzeit:

Extra Render Nodes:

Preis:
ab 71,40 €

inkl. MwSt.

  • Mac/Win/Linux
  • engl.
V-Ray Next for Houdini Workstation beinhaltet: 1 User Interface floating license 1... mehr

V-Ray Next for Houdini Workstation beinhaltet:
  • 1 User Interface floating license
  • 1 Universal Render Node floating license

 

POWERFUL RENDERING FOR VISUAL EFFECTS

 
QUALITY
Production-proven CPU & GPU rendering for high-end VFX and animation.
 
POWER
Built to handle the most demanding projects and visual effects pipelines.
 
SPEED
Highly optimized adaptive ray tracing for superior speed and scalability.
 
CREATIVE CONTROL
Full suite of lighting, shading and rendering tools for complete creative control.
 
SMART INTEGRATION
Seamless Houdini integration and compatibility with other V-Ray applications.
 
AN INDUSTRY STANDARD
Academy Award®-winning renderer used on over 200 feature films.


Powerful & fast rendering High-performance GPU & CPU rendering capabilities for... mehr
Powerful & fast rendering
High-performance GPU & CPU rendering capabilities for high-speed look development and final frame rendering.

Volume Rendering
Fast, accurate illumination and rendering of VDB volumes through the V-Ray Volume Grid.

V-Ray Scene support
Easily transfer and override the properties of V-Ray scenes from applications such as Maya and 3ds Max.

Alembic support
Full support for Alembic workflows including transformations, instancing and per object material overrides.

Physical hair
New Physical Hair shader renders realistic-looking hair with accurate highlights.

Particles
Drive shader parameters such as color, alpha and particle size through custom, per-point attributes.

Packed primitives
Fast and efficient handling of Houdini's native packed primitives at render time.

Material stylesheets
Full support for material overrides based on groups, bundles and attributes.

Instancing
Supports copying any object type (including volumes) using Packed Primitives, Instancer, and "instancepath" attribute.

Light instances
Instancing of lights is supported, with options for per-instance overrides of the light parameters. Light link settings are kept.


Houdini 17 Banshee support V-Ray for Houdini fully supports the latest Houdini 17 Banshee... mehr
Houdini 17 Banshee support
V-Ray for Houdini fully supports the latest Houdini 17 Banshee release.

AI Denoiser in IPR
The GPU-accelerated NVIDIA AI Denoiser is now available for interactive rendering in the viewport with V-Ray IPR.

GPU material assignments
Per-Primitive Material Assignment is now supported on the GPU, allowing artists to utilize Stylesheets and the Material SOP.

GPU Bucket Rendering
Faster multi-GPU performance and added support for Cryptomatte render elements.

Light Select render element support
Render individual lights or groups of lights as separate render elements for accurate light mixing in post.

Texture baking
Bake lighting and textures for game assets and real-time environments.

V-Ray Scene material overrides
Automatically recreates fully adjustable material node hierarchies from V-Ray scene files.

Unified Workflow for Custom Attributes
Use a single User Color node to control custom attributes for any type of geometry including splines and particles.


Online-Lizenzierung. Für die Online-Aktivierung ist eine stabile, unterbrechungsfreie... mehr

Nutzungsbedingungen

Online-Lizenzierung. Für die Online-Aktivierung ist eine stabile, unterbrechungsfreie Internet-Verbindung notwendig. Bis zu 14 Tage am Stück Offline-Nutzung möglich.

Systemvoraussetzungen

  • Processor: Intel ® Pentium ® IV or compatible processor with SSE 4.2 support.
  • RAM: 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
  • TCP/IP: Only IPv4 is supported. IPv6 is currently not supported

Windows

  • Windows 7 SP1, Windows 8,  Windows 8.1 Professional, and  Windows 10 Professional (64-bit only)
  • Houdini 16.5.473 and above
 
Houdini Indie is also supported with the following limitations:
  • Maximum render size for animations is 4096 x 4096.
  • .vrscene export is not supported.

Mac

  • Apple Mac OS X 10.10.2+
  • Houdini 16.5.473 and above

Sonstige

  • Red Hat Enterprise Linux 6.2+ WS,  Fedora 16+, or CentOS 6.2
  • Houdini 16.5.473 and above
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