ZBrushCore 2018 Volume License
×
  • ZBrushCore 2018 Volume License

Pixologic:
ZBrushCore 2018 Volume License

ZBrushCore ist die Einstiegsversion in 3D-Sculpting und Modelling von Pixologic.


Art.Nr.: 33348
Herst.Nr.: 83048200321064
Lizenz:
Standard Software
  • Mac/Win
  • Multilingual
Nötig: Endkundendaten inkl. Emailadresse
Medientyp:
Lizenz
179,00
inkl. MwSt.
Mindestbestellmenge 5 Stück
Lieferzeit:
1 - 3 Tage
Lieferung:
Elektronische Lieferung per E-Mail
ZBrushCore is exactly what its name implies: The most essential elements of the award winning ZBrush software. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. These features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore you can sculpt, paint and create nearly anything you might imagine.
 
If you
  •     love sculpting, messing with clay or just love art
  •     are a 2D illustrator wanting to try 3D
  •     an aspiring game, animation or VFX artist
  •     an artist with big ideas for 3D printing
  •     a professional jeweler wanting to extend your range with intricate and detailed designs
 
ZBrushCore is for you. Unleash the power of ZBrushCore now!
 
ZBrushCore supports the BPR ZBrush internal rendering as well as ZBrush to KeyShot Bridge (to render in KeyShot).
 
 

What‘s new in 2018:

 
VDM: Vector Displacement Mesh Brushes

ZBrushCore 2018 introduces two new brushes: Chisel3D and ChiselCreature brushes. These Vector Displacement Mesh brushes allow you to sculpt with a 3D Alpha which will support overhangs or draw complex objects on the surface with a single brush stroke. Imagine being able to texture a dragon with overlapping scales or draw a fully formed ear without needing to re-sculpt it for every model.

 

Gizmo 3D Deformers

A new addition for ZBrushCore 2018 are the Gizmo 3D Deformers. ZBrushCore 2018 includes six of the 27 Deformers found in the full version of ZBrush. Each Deformer has a unique feature set to allow quick shape alterations that would not be possible through brush strokes.

 

Gizmo 3D Primitives

ZBrushCore 2018 also provides the Gizmo 3D with a unique way to rapidly design using simple geometric shapes. Artists can freely adjust the geometry that defines each shape, even after the shape has been applied to the surface. Convert a smooth cylinder to an octagon, adjust a sphere to have flat poles or change a cone into a pyramid - all in real time. Using this system, a few primitives can be turned into an entire library of sculptable shapes.

 

3D Text and Shape Creator

ZBrushCore 2018 comes with a complete generator for creating 3D text in real time. This makes it possible to create individual words or short phrases as editable 3D objects. You can also use an SVG file to create your own custom logo for placement on any surface.

 

Decimation Master

With DecimationMaster you can easily reduce the polygon count of your models in a very efficient way while intelligently analyzing the surface to keep all of its sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrushCore, allowing you to export them to your other 3D software packages. It can also reduce the polygon count for exporting into your preferred render application with no need to assign a displacement or normal map.

The slimmed down version of Decimation Master that has been added to ZBrushCore 2018 provides five new polygon count-controlled presets.

 

3D Print Hub

The full version of 3D Print Hub has been added to ZBrushCore 2018. This plugin offers everything youll need for exporting any model for 3D Printing. Find the specific size of any mesh in mm or inches. The 3D Print Hub will allow you to export an OBJ, STL or VRML file. The STL and VRML export options will also support PolyPaint color. Importing an STL file is also supported by 3D Print Hub, including any color data.

 

Other additions and changes:

  • Korean language support
  • Removed Polycount Limitations for STL and VRML Export
  • Export Scale Values
  • Size and Position Values
  • SmoothGroups Brush (in the LightBox Brush folder)
  • Updated Projection System in DynaMesh
  • New Licensing System Utilizing Pixologic ID Account
  • Dual Platform License (macOS and/or Windows)