Update: V-Ray 3.6 for Rhino erhältlich!


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Neu in V-Ray 3.6 for Rhino

 
More powerful GPU rendering
Faster, more powerful GPU rendering adds support for on-demand mip-mapping, aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
 
Hybrid GPU+CPU rendering
V-Ray GPU running on NVIDIA CUDA can now take full advantage of all available hardware, including both GPUs and CPUs.
 
Streamlined UI
The entire V-Ray for Rhino interface has been updated and streamlined for a more intuitive, user-friendly workflow.
 
Adaptive Lights
In scenes with many lights, the new Adaptive Lights mode can help you speed up render times by up to 700%.
 
Light instances
Lights can now be instanced and controlled as a single light in the Asset Editor.
 
Animation
V-Ray 3.6 for Rhino introduces a new simplified workflow for rendering light studies, turntables and fly-through animation.
 
V-Ray for Grasshopper
V-Ray for Grasshopper is now quicker and simpler with new preset lighting and material setups. Grasshopper objects can be rendered directly as part of the Rhino scene without baking geometry.
 
Improved denoiser
The V-Ray Denoiser is now easier to set up and you can refine settings even after you render.
 
VRscans support
Add incredible levels of realism to your projects with Chaos Group's library of over 600 photorealistic materials captured with our accurate scanning technology. Now Available for V-Ray 3.6 for Rhino.

>>> Hier finden Sie die V-Ray for Rhino 3.6 Preise >>>

>>> V-Ray for Rhino 3.6 im Shop kaufen >>>

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