Thea Render is the most versatile renderer featuring state-of-the-art unbiased, biased and GPU engines. All the engines operate within the same framework and switching from one to another is just a click away.
Powerful engine combined with the simplicity of SketchUp. Biased, Unbiased and Interactive Render modes with the joy of rendering inside SketchUp view. Enrich your models with highly detailed content, with no limitations.
Interactive Render Overlay
Thea for SketchUp allows you to run interactive rendering either inside Thea window or directly inside the SketchUp view, a feature that we call interactive render overlay. Additionally, with the use of interactive region rendering, you can select and render a region of the SketchUp view, providing ultra-fast feedback for complex scenery. It is a valuable tool in the workflow as it gives you an immediate visualization of modifications to the geometry, environment, depth of field, reflections, light distribution, material properties and external Thea models.
Advanced Material Editor
The advanced Thea material editor has been fully integrated in SketchUp, bringing all the advanced and unique features of Thea materials. The user interface has been redesigned from scratch following SketchUps simplicity and ease of use.
The Online Repository can now be accessed directly from the Thea content browser. To download an online material, double-click the thumbnail. After the download is complete, the material can be applied with the Bucket tool. Since downloaded materials are saved locally, there is no need to re-download them.
Proxy Creation from FBX
In Thea for SketchUp it is possible to import FBX files and convert them to Proxy Models. While importing an FBX file the user is able to adjust the proxy materials.
Fog & Cloud Presets
With Thea for SketchUp you can adjust the Global Medium of your scene, via the settings at the Environment tab. The Fog preset allows you to control the fog density, the bottom and top positions, and create unique photorealistic renderings.
Additionally, there is also a Cloud material preset for adding volumetric effects on defined solid groups or components.
Stereoscopic image output exports two 360-degree images for both eyes, letting you see the model in 3D using simple red-cyan glasses or VR headset.
Custom Scene UpdateThe Custom Scene Update buttons allow the user to control the update of materials, geometry, lights, and proxies every time the scene starts rendering. This makes it possible to turn off geometry updates when you only want to edit materials or lighting.
Section CutsSection cuts are now supported in SketchUp 2014 (and newer versions). Section cuts allow you to cut through buildings and rooms maintaining the same interior lighting as if the external walls were still in place.
Light Editing ToolThea for SketchUp has its own point lights. The Light editing tool not only allows precise light positioning, but it can also give live feedback while rendering interactively in the main window.
Advanced Shadow CatcherIntegrate your models into a scene with a background image, introducing realistic shadows produced by IBL, Sun and Thea Point Lights. It can also produce real reflections on the ground-plane.
Photoshop PSB/PSD outputThea for SketchUp supports Photoshop PSB/PSD files (8, 16 and 32bit). This makes it possible to save multi-layer images in large formats.
Resume RenderingAny rendered image can be saved as an .img.thea file. This file can be reloaded inside Thea Rendering Window at any time allowing the user to resume a rendering.
- Spectral Renderer
- Batch Render Tool
- Point Lights (Omni, Spot, IES)
- Access many ready-to-use high quality materials.